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Re: Major bug and what to do about it (long)
- From: Eric McDonald <mcdonald at phy dot cmich dot edu>
- To: Jim Kingdon <kingdon at panix dot com>
- Cc: xconq7 at sources dot redhat dot com
- Date: Tue, 17 Aug 2004 12:01:46 -0400 (EDT)
- Subject: Re: Major bug and what to do about it (long)
On Mon, 16 Aug 2004, Jim Kingdon wrote:
> The attack into an empty cell exploit still exists with attack ("a").
> For example, in the standard game cruise around the ocean, trying to
> attack random sea cells. One will eventually find a submarine.
Yeah, I only plugged the hole for firing because that was what was
bothering me at the time. I didn't bother fixing it for attacking
as well.
> because the AI doesn't know to exploit it and a human player won't
> have the patience to exploit it all that often. But it would be nice
> to plug, if doing so doesn't cause other problems.
I think it is important to fix because if a human player just had
a transport full of troops sunk by a sub, and happened to have a
few destroyers in the area, I can bet that he/she would exploit it
if he/she knew about it. Vengeance knows no bounds.
Eric