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Re: Table Request: Accident-Occupant-Effect
- From: Eric McDonald <mcdonald at phy dot cmich dot edu>
- To: mskala at ansuz dot sooke dot bc dot ca
- Cc: Elijah Meeks <elijahmeeks at yahoo dot com>, xconq7 at sources dot redhat dot com
- Date: Wed, 22 Sep 2004 21:10:01 -0600
- Subject: Re: Table Request: Accident-Occupant-Effect
- References: <Pine.LNX.4.21.0409222125590.29175-100000@diamond.ansuz.sooke.bc.ca>
mskala@ansuz.sooke.bc.ca wrote:
While we're wishlisting for terrain accidents, I would like to be able to
set accidents or attrition for *movement through*, as opposed to *presence
in*, terrain.
Yeah, you've mentioned this before.
I was thinking about photorps today, since Elijah had mentioned to me
that he wanted to make them units instead of fired manterials. One
problem I saw with photorp units is that they would not be attrited out
of existence until the beginning of the next turn, and that it would
probably be better to create a range/lifetime restriction based on
attriting per movement rather than per turn. That reminded me of our
previous discussion on this subject. Given the time, perhaps that is
another thing to work on this weekend....
Eric