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Re: Bash 3.0-2 and kill


On Sat, Jun 25, 2005 at 09:05:12AM -0600, Eric Blake wrote:
>According to Igor Pechtchanski on 6/24/2005 10:50 PM:
>>>Given that if cygwin was this broken all sorts of other things would be
>>>broken as well, this is more likely a problem with bash.
>>
>>One reason for my guess was that I recalled discussions of bash using
>>pretty specialized spawn techniques, and it was likely to have some
>>corner case interaction with signal handling that normal programs
>>wouldn't encounter.  There may also be something different about the
>>SIGCHLD that bash is getting when the child is killed with SIGKILL.
>>But that was no more than a guess, and yes, it's quite possible that
>>there's a bug in the bash signal handler.
>
>I wouldn't at all be surprised if it is a bash bug, since I blindly
>forward-ported the job handling tweaks made for cygwin in 2.05b-17 to
>3.0 without seeing what else changed upstream in 3.0.  I am still
>trying to reproduce the crash with a debugging build to get a
>stacktrace, and haven't succeeded at it yet, so a more exact formula
>from the OP would indeed be useful.  Also, for those who have seen the
>crash, please include in your report what "set -o" and "shopt" display,
>since some of the shell options affect the job handling behavior.

This seems reproducible:

  c:\>gdb bash
  (gdb) r
  bash-3.00$ sleep 300&
  bash-3.00$

In another window kill the sleep's, then hit enter at the bash prompt
and you should see a SIGSEGV.

cgf

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