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Re: bug report: 64-bit cygwin setup crashes under Wine
- From: "fernando" <man_fernando at yahoo dot es>
- To: "Cygwin-L" <cygwin at cygwin dot com>
- Date: Thu, 5 Sep 2013 11:47:52 +0200
- Subject: Re: bug report: 64-bit cygwin setup crashes under Wine
- Authentication-results: sourceware.org; auth=none
- References: <CACC5Q1eGcbCvqxmik+s_9yQgyT9Bz9gqTE_7dhH7t-FVkM_eXg at mail dot gmail dot com> <0C723FEB5B4E5642B25B451BA57E27303EE006FF at S1P5DAG3C dot EXCHPROD dot USA dot NET> <5227A572 dot 5010301 at etr-usa dot com> <CA+sc5mnEGz-U6wgoQjktrOGzR5yiujfRG_gbjN_NAoCT=ghEWQ at mail dot gmail dot com> <5227EC57 dot 4080001 at etr-usa dot com>
On Thursday, September 05, 2013 at 4:28 AM, Warren Young wrote:
I purposefully said "and licensing" though, because the Windows license
swamps the hardware costs.
It can be true about the SSD and RAM costs but it's not the same kind of
sandbox too (Wine vs VM). But about the licensing costs I can't understand
it. Unless you are a cygwin developer that needs to use cygwin mandatory I
can't see the purpose on using a solution that involves a Virtual Machine
running a Cygwin installation inside a Windows Guest in a Mac as Host
Machine. Doesn't it has a lot more sense to install linux on the Virtual
Machine? No licensing costs at all. Unless I'm missing something and cygwin
includes something that is not available on linux.
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